Hi,

I need to save a couple of more information into an osb file. I have a list of
shaders in my library, each of them has a unique ID and e.g. a name. I'd like
to add those information into the osb file in order to re-assosciate the
material to the element of my shader lib. So here's the question: Is there an
"easy" way to add this information to the material or do I have to inherit some
OSG class and add fieldcontainers holding those information?

Regards,

  Toni

--
Ing. Antonio Bleile
Seac02 S.r.l.
via Avogadro 4
10121 Torino Italia
Tel. +39.011.197.006.52
Fax +39.011.197.006.53
E-mail [EMAIL PROTECTED]
Sito www.seac02.it

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