Hi,

On Tue, 2006-07-04 at 13:00 -0500, Dirk Reiners wrote:
>       Hi Allen,
> 
> On Mon, 2006-07-03 at 09:01 -0500, Allen Bierbaum wrote:
> > What is the recommended way to build OpenSG 1.6 on Windows?  (cygwin 
> > with configure, SCons, project files in VSBuild)
> 
> Personally I prefer cygwin, as it is hte closest to the other versions
> and therefore pretty much always up to date. Scons works, too. The
> Project files are not generally up-to-date.

one minor drawback I encountered with scons is that osg-config is not
build (at least I did not find it where I would expect it).

The drawback with cygwin is no dependencies using MS compilers. I 
tried to backport the makedepend rules from 2.x but gave up after
it did not even get close to finish a make depend run after a day and a
half.

> > What about OpenSG 2.0?
> 
> Same thing right now.

with working dependencies for cygwin + cl compiler (as of now).

In general the major difference (from my perspective) is that
changing core compiler flags (e.g. remove /nologo or -c -> -E) can be
quite a pain with scons. Similar you can not switch of the dependency
stuff for quick and dirty quick recompiles (at least I did not find a
way). But this is usually only needed for some low level development.

>From a more user oriented perspective scons seems to be the better
and saver solution given the correct handling of dependencies. If
we can get osg-config to work it it should be the best choice.

regards,
  gerrit



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