Hi Klaus,

Klaus Kesseler wrote:

>Hi all,
>
>I'm having a problem with current CVS-Version which i did not have using the 
>1.6
>Release (but i prefer svn-release because of enhanced vrml reader :)
>  
>
Amongst all the other enahcements, right? ;)

>i've a setup using several viewports (say vp_0 to vp_n) using their own cameras
>and a final Viewport vp_f for displaying a result of the screenshots taken from
>  (vp-0 to vp_n) by using TextureGrabForeground.
>...
>
>The problem i get is that if i open the window with the main viewport it seems
>that the back-buffer into which the whole scene is rendered is
>1. bigger than my mainwindow ( i think it's depending on texture size used for
>the foreground-grabbers)
>2. and a power of two.
>
>I.e. if i scale my window to e.g. 512x512 i can see the whole scene, but if i
>scale it for e.g. 513x512 i just see the left half of the viewport (since the
>grabber texture size is now set to 1024x512??).
>
>Any Idea how to get around this?
>  
>
This is probably because of npot texture support. I'm at SIGGRAPH right 
now and can't get look into it, but you can try to disable the ARB_npot 
extension and see if that fixes it.

Yours

    Dirk


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