> My last update was about three or four weeks ago. What kind 
> of errors do 
> you get?

I think my tree got messed up due to too much experimentation. I just
pulled out a new tree and now things look better (I can see that the
various OSGVRML objects are being created under the WindowGLUTLib
directory). I will get back with more status updates as I make progress.


Thanks.

- Praveen

> 
> Yours,
> Dominik
> 
> P.S.: Please keep this on the users list, as it might be 
> interesting for 
> others, too...
> >>
> >> 1) First, run Common/prep_gv_beta
> >> 2) In OSGVRMLAction.h, replace the corresponding forward
> >> declarations with
> >>
> >> #include <OSGVRMLNode.h>
> >> #include <OSGVRMLObjectType.h>
> >>
> >> 3) Run configure with --enable-gv-beta and build OpenSG
> >> 4) Now you should be able to build the Animation library.
> >> 5) ?
> >> 6) PROFIT! ;)
> >>
> >> Caveat: At least with g++, you have to link the animation
> >> library first, 
> >> or it will not work:
> >> g++ `osgvrmlanim-config --opt --lflags` `osg-config --opt 
> --libs Base
> >> System GLUT` ....
> >>     
> 


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