Hi all, I am developing a project that needs at the moment the collision
detection implementation, and I saw that maybe BoxVolume class would be an answer
to my problem. What I am trying to do is to create a BoxVolume to each of
my scene objects and then add that BoxVolume as an Attachment node to the
object itself. My question is: how can I make a cast to convert this BV to a
NodePtr or an AttachmentPtr to allow me to associate that node to the object? Or
there is not the need to associate the Box Volume to the object?? Thanks in advance, Alexandra Ribeiro |
------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users