Nice.  I think this change to OSGTextureObjRefChunk is going to help fix 
the windows build.  This is the file I was having trouble with.

Thanks Gerrit. :)

-Allen


[EMAIL PROTECTED] wrote:

>Author: vossg
>Date: Tue Sep 26 20:40:35 2006
>New Revision: 181
>Trac changeset: http://opensg.vrsource.org/trac/changeset/181
>ViewVC: http://realityforge.vrsource.org/viewvc/opensg?view=rev&revision=181
>
>Added:
>   trunk/Common/common.i686-pc-cygwin-cl.net2005.mk
>Modified:
>   trunk/Source/System/State/Auxiliary/OSGTextureObjRefChunk.h
>   trunk/Source/System/State/Auxiliary/OSGTextureSelectChunk.h
>Log:
>fixed   : wrong lib define
>readded : configure vs2005 config file so at least one windows build works
>          Must remove the OSGXXXTest.cpp file otherwise the compile breaks
>
>
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