Hi Allen, Allen Bierbaum wrote: > This morning I spent some time working on getting the scons build for > OpenSG 2.0 working on windows. I have checked in changes that allow the > build to nearly complete. I made quite a bit of progress but I ran > into two issues. > > 1) I am getting the following linking error when trying to link the > OSGWindowWIN32_d library. Any ideas?
SwapBuffers is defined in gdi32.dll, but there is another Function wglSwapBuffers() in opengl32.dll. AFAIK SwapBuffers() calls wglSwapBuffers(), but I don't know, why its there in the first place. So you could try to use the wglSwapBuffers()-Call, or link against the gdi32.lib Library too. Greets Julien ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
