Marcus Lindblom wrote:

>Allen Bierbaum wrote:
>  
>
>>Marcus Lindblom wrote:
>>    
>>
>>>This is one big e-mail. I'm not sure how to begin answering it. From the 
>>>top of my head:
>>>
>>>* The roadmap needs to be there. At least something that we can look at 
>>>and comment on. Direction for effort is also a good point in this.
>>>
>>>* A 1.8 end-game list needs to be made, so we know what needs to be done 
>>>to get it released. Then work like mad on that. (There is work being 
>>>done on 2.0 everyday, I'd prefer finishing 1.8 first.) What is left?
>>>      
>>>
>>I don't know.  But I did create a page to start listing the things here: 
>>http://opensg.vrsource.org/trac/wiki/Planning1_8release
>>    
>>
>
>Why not directly on 
>http://opensg.vrsource.org/trac/milestone/1.8%20Release ? Or did you 
>plan for a bigger page?
>
>I think we ought to be careful about creating pages with 2-3 lines of 
>text on them. That won't be efficient. It's so easy to refactor a wiki 
>that we probably should try to use the obvious places at first and then 
>move stuff out when it's too much, rather than ending up with a sparse 
>site where it's hard to get a good overview.
>
>Again, I like the trac roadmap's level of info.
>See: http://trac.edgewall.org/roadmap
>  
>
The roadmap page has a limit on who can edit it and it doesn't edit as a 
"full" wiki page.  We can move it there if we want.  I just thought we 
would want to allow everyone to edit the page and contribute ideas and 
that we may need a more extensive page then the few lines they seem to 
want there.

>  
>
>>>* As said, we will use 1.8 for the current project (until march next 
>>>year), then probably switch to 2.0 if it is stable enough. We need to 
>>>know the status of 2.0 to know when to make the switch (and thus, if we 
>>>need/can contribute to make things happen faster).
>>>      
>>>
>>It is good to hear that you are planning to switch.  I think we are 
>>going to switch within the next couple of months.  There are many things 
>>that need ported over to 2.0, but the code itself seems pretty stable to me.
>>    
>>
>
>Yeah. We use a fairly small subset of OpenSG, so I think we can switch a 
>bit early (no clustering or similar fancy rendering. Geometry, 
>transforms and shaders. VRML/TGA/JPG). That's about it, plus some 
>image-manip, which ought to be easy to port if it isn't already.
>
>However, that _needs_ to be up and running. We can't afford more than a 
>few weeks of porting time. (Since I'm the only one who groks OpenSG 
>enough to manage to port from 1.8 to 2.0.)
>
>  
>
>>>* I agree with Dirk's comment that OpenSG is really in a sort of 'middle 
>>>ground' with many users and too few contributing developers. Again, 
>>>fixing the roadmap for 2.0 & setting tickets for everything 1.8 would 
>>>help greatly.
>>>      
>>>
>>I think a planning page for 2.0 similar to the one I just created for 
>>1.8 would help this out.
>>    
>>
>
>Yup.
>
>  
>
>>>* I think IRC or anything text-based is better for conferences. That 
>>>way, we also have a log of the discussions. But that's just me. (We seem 
>>>to do pretty well here on the mail list, we just need faster iterations.)
>>>      
>>>
>>Any discussion would be good.  IRC, skype, whatever.  Let's just start 
>>discussing. :)
>>    
>>
>
>We need to decide on some kind of agenda/topic though. Some of the 
>'future-of-opensg' issues would be good, _if_ we need more rapid 
>decisions. I don't know how fast OpenSG is moving or can move at the moment.
>  
>
What topics would you suggest talking about first?

>  
>
>>>Could we make a list of various parts of OpenSG where we have ppl with 
>>>sufficient time & knowledge to provide leadership (or at least be the 
>>>current 'point of contact' for communication), so that we have a clear 
>>>map over which parts are covered and not. Each person would then be 
>>>responsible to at least keep track of current status for her/his module 
>>>and coordinate development.
>>>
>>>It need not be a single person, and could be the "mail-list forum" for 
>>>some issues until we get more ppl commited. At least, the list of 
>>>modules/areas, current leadership and current status should be 
>>>summarized. (The PEOPLE file in trunk is a base for this.)
>>>      
>>>
>>I like this idea, but I don't know who would go where.  Are you willing 
>>to take a first crack at making a wiki page like this to outline the 
>>leadership?
>>    
>>
>
>Hm. The reason I asked for it is that I don't know enough about it. I 
>haven't been messing about with OpenSG enough to know which parts are 
>whose creation. But I could copy the old PEOPLE file, if it's up to 
>date. I think anyone of the core guys could type this down pretty 
>quickly, then I could put it on the wiki and make it shiny. :)
>
>  
>
>>>This overlaps the roadmap work in some sense.
>>>
>>>I think the most important thing is establish where we are on the map 
>>>and try to point out a heading to everyone.
>>>      
>>>
>>I agree 100% with you on this on. Without a roadmap we have no plan or 
>>direction and that is a bad place to be in a software project.
>>    
>>
>
>Yeah, it is since we have a goal (get 1.8 and 2.0 out). After that, it 
>might not be as necessary to have a 'master plan' all the time, since 
>it's pretty open-ended on where ppl want to take it. (Based on the 
>theory that if the foundation is solid, it can take a whole lot of 
>additional strees without needing reinforcement :).
>  
>
It is always nice to know where the core of the project is headed so 
people can chip in and contribute.

-Allen

>Cheers,
>/Marcus
>
>
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>


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