welcome back, dirk

>> (1) is there a built-in method to compute _oriented_ bounding boxes?
> 
> Not at this point, no. I haven't looked for it, but I assume there's code out 
> there that will do it.

fortunately (for me, not for opensg) i found a way to avoid having to compute
OBBs (for now) :)

>> (2) what is the difference between NodePtr and CNodePtr?
> 
> Please ignore CNodePtr, just use NodePtrs. CNodePtr is a wrapper class that 
> doesn't really have any function any more.

ok, but what would then be the correct way to register an enter function?

Action::ResultE MyClass::execLoD(CNodePtr& node, Action* action)
{
  ...
}

...
renderAction->registerEnterFunction(Geometry::getClassType(),
   osgTypedMethodFunctor2ObjPtrCPtrRef<RenderAction::ResultE,
     MyClass, CNodePtr, Action*>(this, &MyClass::execLoD));
...


cheer[s]

ps: whats the latest estimate for the 1.8 release date?

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