welcome back, dirk
>> (1) is there a built-in method to compute _oriented_ bounding boxes?
>
> Not at this point, no. I haven't looked for it, but I assume there's code out
> there that will do it.
fortunately (for me, not for opensg) i found a way to avoid having to compute
OBBs (for now) :)
>> (2) what is the difference between NodePtr and CNodePtr?
>
> Please ignore CNodePtr, just use NodePtrs. CNodePtr is a wrapper class that
> doesn't really have any function any more.
ok, but what would then be the correct way to register an enter function?
Action::ResultE MyClass::execLoD(CNodePtr& node, Action* action)
{
...
}
...
renderAction->registerEnterFunction(Geometry::getClassType(),
osgTypedMethodFunctor2ObjPtrCPtrRef<RenderAction::ResultE,
MyClass, CNodePtr, Action*>(this, &MyClass::execLoD));
...
cheer[s]
ps: whats the latest estimate for the 1.8 release date?
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