Hello,
I am under MacOSX 10.4.8 and xcode 2.1
Xcode is unable to compile/build OpenSG code

Here is the error:
"GLUTWindowPtr is not defined as a type"

and i think i have good search path...

Which setting have we to change in order to build OpenSG code under  
Xcode ???
Is there an OpenSG framework, like for OpenGL ???
could some one help me ??

thanks,
Koba

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