Andreas Zieringer schrieb: > Hi Thomas, >>> >>> >> Another one on background color: >> How do I clear the alpha value to 0.0? What I want to achieve is >> rendering an FBO-Object with transparent background!? >> > > you can use a PassiveBackground and call glClearColor and glClear > yourself. We could also add a setAlpha method to the SolidBackground. > > Andreas > Hi, I just created a "SolidColor4Background" - very quick solution as it's only a fcd2code run and then the "clear" Method to implement which is just 2 Lines ;)
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