Andreas Zieringer schrieb:
> Hi Thomas,
>>>  
>>>       
>> Another one on background color:
>> How do I clear the alpha value to 0.0? What I want to achieve is 
>> rendering an FBO-Object with transparent background!?
>>     
>
> you can use a PassiveBackground and call glClearColor and glClear 
> yourself. We could also add a setAlpha method to the SolidBackground.
>
> Andreas
>   
Hi,
I just created a "SolidColor4Background" - very quick solution as it's 
only a fcd2code run and then the "clear" Method to implement which is 
just 2 Lines ;)

Thomas

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