thanks for the the quick answer.
i want to use the most current possible version....
hm for me is like i don't know much much about c++, compilers and all 
that ;-)
i like python and we are about to evaluate 3d engines having python 
bindings...
so are there maybe some binaries for win32 avaiable?
or is there a plan for creating some for the 2.0 release?

Thanks

Jörg



Patrick Hartling schrieb:
>
> What version of OpenSG do you want to use with Python? PyOpenSG development
> is currently focused on OpenSG 2, though there are two branches in the
> Subversion repository for OpenSG 1.7/1.8. One of them, 0.1.0, is pretty old,
> but it worked the one time that I tried it about two weeks ago. The other,
> 1.7, did not compile on Windows when I tried it a few months ago. Running
> Py++ again for the 1.7 branch might generate that would be more portable,
> but I am not sure of that. Allen, the PyOpenSG maintainer, says that there
> is some flag that can be used to control output from GCC-XML so that
> non-portable namespaces (__gnu_cxx in this case) do not make their way into
> the generated code. That flag may yet need to be added to the script that
> generates the Python bindings for the 1.7 branch.
>
>  -Patrick
>
>
> P.S. I do not know the significance of the Subversion branch names. My guess
> is that the 0.1.0 branch is supposed to designate a PyOpenSG version while
> the 1.7 branch is supposed to correspond to an OpenSG version.
>
>
>   
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