Hi,

I noticed calcVertexTangents uses Vec4f texcoords, rather than Vec3f. 
Further probing shows that it stores the sign of the cross-product 
computed when orthogonalizing the tangent space basis in the fourth vec.

My own TS-calc routines don't use that at all. I'm curious which cases 
it is good to have access to that info?

Cheers,
/Marcus



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