yes.. it worked :) thanks again!

2007/4/22, Stefano <[EMAIL PROTECTED]>:
> uh! thanks andreas! i'll try this asap!
>
> 2007/4/21, Andreas Zieringer <[EMAIL PROTECTED]>:
> > Hi Stefano,
> >
> > that's not enough for a alpha channel you need to add QGL::AlphaChannel
> >
> > Andreas
> >
> > >> Hm, the TGF just uses glCopyTexSubImage, which doesn't do anything to the
> > >> components. Does your framebuffer have an alpha component?
> > >
> > > Hi Dirk,
> > > yes, it has.. I setted
> > >
> > > OpenSGWidget widget(QGLFormat(QGL::DoubleBuffer | QGL::DepthBuffer |
> > > QGL::Rgba | QGL::DirectRendering));
> > >
> > > thanks for your help!
> > >
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>
> --
> Stefano Verna
> mail/gtalk: [EMAIL PROTECTED]
> skype: steffoz
>


-- 
Stefano Verna
mail/gtalk: [EMAIL PROTECTED]
skype: steffoz

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