Are there any tips or guidelines for porting OpenSG 1.x code to 2? In particular, I want to port the manipulators, which includes a few different field containers. I started looking into it yesterday but got stuck pretty quickly because, honestly, I don't know where to begin or what sorts of things to expect.
The first thing I did (after copying the code into the OpenSG 2 source tree under Source/System/Manipulators) was to try running fcd2code on one of the .fcd files. This did nothing, so I can only assume that I am not running fcd2code correctly. I ran it from Source/System/Manipulators as shown below: ../../../Tools/fcd2code/fcd2code -dOSGManipulator.fcd I also ran the convScript tool on the whole Manipulators directory, and no changes were made to the code. If my interpretation of the available operations is correct, then this outcome is not surprising. If nothing else, what would be very helpful is to get a tip about what code in OpenSG 1.x and 2 that I could compare as a way to see what changes need to be made. Of course, if there is something about porting the OpenSG 1.x manipulators to OpenSG 2 would make this a wasted effort, knowing that would be good, too. :) -Patrick -- Patrick L. Hartling VP Engineering, Infiscape Corp. http://www.infiscape.com/
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