The attached file contains a port of the OpenSG 1.x manipulators code to OpenSG 2. When I was getting this working, I put the code in Source/System/Manipulators, though it should work anywhere in the tree as far as I know.
The build.info file might need some work, and I do not know if I made good/efficient use of OSG::commitChanges(). In the end, putting OSG::commitChanges() at various points in the code made all the difference in getting the manipulators to work. -Patrick -- Patrick L. Hartling VP Engineering, Infiscape Corp. http://www.infiscape.com/
Manipulators.tar.bz2
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