Hi Philipp,

Philipp Reiter wrote:
> Hi
> 
> To visualize a large terrain i tried the OpenSG
> contrib source TildeTerrain. Everything works fine but
> when i want to use more than one texture for my
> terrain with
> 
> MaterialPtr mat =makeTerrainTexture("filename.jpg");
> tiledTerrain->getMFHeightTextures()->push_back(mat);

Hm, I'm not sure if multi-texturing on TiledTerrains is supported.

Sorry

        Dirk

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