Hi Carsten, I am sorry. This is what I am getting now:
[Session started at 2007-05-15 18:12:55 +0200.] INFO: create SharedObjectHandler INFO: construct SharedObject Application INFO: SO : Application | 0x7b35240 INFO: Object Application | 0xfffffffe INFO: OSGTM : got table lock 0x7b352c0 INFO: OSGTM : create -OSGThread- app thread INFO: OSGTM : got application thread 0x7b35330 INFO: OSGFieldContainerPtrBase init INFO: init singleton FieldContainerFactory INFO: OSGFieldContainerFactory init pending types INFO: DVRVolume::DVRVolume(void) this: 0x8041608 FCPtr Dump : Id : 74 Storage : 0x8041608 RefCount : 0 DVRVolume at 0x8041608 renderMaterial: FCPtr 0x0x80416a8:NullFC textureStorage: FCPtr 0x0x8041700:NullFC DVRVolume end 0x8041608 INFO: DVRVolume::DVRVolume(void) this: 0x8041748 FCPtr Dump : Id : 0 Storage : 0x8041748 RefCount : 0 DVRVolume at 0x8041748 renderMaterial: FCPtr 0x0x80417e8:NullFC textureStorage: FCPtr 0x0x8041840:NullFC DVRVolume end 0x8041748 INFO: DVRVolume::DVRVolume(void) this: 0x804d808 FCPtr Dump : Id : 173 Storage : 0x804d808 RefCount : 0 DVRVolume at 0x804d808 renderMaterial: FCPtr 0x0x804d8a8:NullFC textureStorage: FCPtr 0x0x804d900:NullFC DVRVolume end 0x804d808 INFO: DVRVolume::DVRVolume(void) this: 0x804d9ac FCPtr Dump : Id : 0 Storage : 0x804d9ac RefCount : 0 DVRVolume at 0x804d9ac renderMaterial: FCPtr 0x0x804da4c:NullFC textureStorage: FCPtr 0x0x804daa4:NullFC DVRVolume end 0x804d9ac (1|0) INFO: Init VRMLWriter WARNING: Window::getFunctionByName: Couldn't get function 'glBindFramebufferEXT' for Window 0x7b7f2d8. WARNING: Window::getFunctionByName: Couldn't get function 'glFramebufferTexture2DEXT' for Window 0x7b7f2d8. WARNING: Window::getFunctionByName: Couldn't get function 'glCheckFramebufferStatusEXT' for Window 0x7b7f2d8. WARNING: Window::getFunctionByName: Couldn't get function 'glDrawBuffers' for Window 0x7b7f2d8. WARNING: Window::getFunctionByName: Couldn't get function 'glDeleteFramebuffersEXT' for Window 0x7b7f2d8. WARNING: Window::getFunctionByName: Couldn't get function 'glActiveTexture' for Window 0x7b7f2d8. WARNING: Window::getFunctionByName: Couldn't get function 'glMultiTexCoord2f' for Window 0x7b7f2d8. AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH thanks so far, Michael Am 15.05.2007 um 17:31 schrieb Carsten Neumann: > Hello Michael, > > Michael Schwier wrote: >> Hi Carsten, >> >> i did this in the main to get the debug out: >> osgLog().setLogLevel(LOG_DEBUG,true); > > from the log below I guess you call this after osgInit. This is, > unfortunately, too late, as the stuff I'd like to take a look at is > printed during osgInit. Please try moving the above line before > osgInit > (I think this is safe) or use the environment variable (or did you try > that and it did not work ?) > > Thanks, > Carsten > > >> i hope that was ok so far. unfortunateley i don't get anything >> besides: >> >> [Session started at 2007-05-15 16:35:02 +0200.] >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glBindFramebufferEXT' for Window 0x7b7f298. >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glFramebufferTexture2DEXT' for Window 0x7b7f298. >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glCheckFramebufferStatusEXT' for Window 0x7b7f298. >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glDrawBuffers' for Window 0x7b7f298. >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glDeleteFramebuffersEXT' for Window 0x7b7f298. >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glActiveTexture' for Window 0x7b7f298. >> WARNING: Window::getFunctionByName: Couldn't get function >> 'glMultiTexCoord2f' for Window 0x7b7f298. >> AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH >> >> The "AHHH" indicates that I have a NullFC after creating the >> GeoPTypesPtr. The warnings are a complete different problem and >> should >> have nothing to do with the creation of the geometry node :-/ I guess >> this is not what you expected. I am running with the debug libs of >> OSG, >> though I am sometimes not sure if xCode isn't tricking me (well >> the path >> points only to the debug libs and the libraries i added are also >> debug). >> >> Michael >> >> >> Am 14.05.2007 um 19:02 schrieb Carsten Neumann: >> >>> Hello Michael, >>> >>> Michael Schwier wrote: >>>> I was trying to debug the code but the xCode Debugger (wich is >>>> actually >>>> gnu's gdb as far as i know) gives me a hard time. It seems to >>>> depend >>>> more on luck if it shows me a code line that is actually processed, >>>> never saw such a bad debugger ... well still it might be me doing >>>> something wrong, but i just don't get into really debugging the >>>> code, so >>>> I don't know whats happening down in the create() :-/ But I'll keep >>>> trying ... >>> >>> as Marcus already mentioned, this looks like there might be a >>> problem >>> with the prototypes. If you are using debug libs, can you set the >>> environment variable OSG_LOG_LEVEL to DEBUG and capture the >>> output to a >>> file. The startup logging might give some clue. The file will >>> probably >>> be huge, so it might be necessary to compress it or you won't be >>> able to >>> send it to the list -- or you can send it to me privately: >>> carsten_neumann AT gmx DOT net >>> >>> Thanks, >>> Carsten >>> >>> -------------------------------------------------------------------- >>> ----- >>> This SF.net email is sponsored by DB2 Express >>> Download DB2 Express C - the FREE version of DB2 express and take >>> control of your XML. No limits. Just data. Click to get it now. >>> http://sourceforge.net/powerbar/db2/ >>> _______________________________________________ >>> Opensg-users mailing list >>> Opensg-users@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/opensg-users >> > > ---------------------------------------------------------------------- > --- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. 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