Hi, I'm currently considering to switch the mesh representation within our applications to something different than OpenSG in order to be able to run several algorithms on them. We'll use the OpenSG structures just for rendering and will convert the respective representations. I'm interested in mesh decimation, normal calculation, triangulation, automatic LOD generation (preserving texturing!), etc. So far I've found OpenMesh, VTK and GLOD. I'm interested to know if anybody here uses a similar approach and what kind of libraries you use/recommend.
Regards, Toni -- Ing. Antonio Bleile Seac02 S.r.l. via Avogadro 4 10121 Torino Italia Tel. +39.011.197.006.52 Fax +39.011.197.006.53 E-mail [EMAIL PROTECTED] Sito www.seac02.it Questa E-mail è rivolta unicamente alle persone o enti ai quali è indirizzata. Essa può contenere informazioni la cui riservatezza è tutelata. Sono vietati la riproduzione e qualsiasi uso di questa e-mail e/o delle informazioni in essa contenute in mancanza di autorizzazione del destinatario. This e-mail is intended only for the person or entity to which is addressed. It may contain information that is privileged, proprietary, confidential, attorney work product or otherwise exempted from disclosure under applicable law. Copying, dissemination or use of this e-mail or the information herein by anyone other than the intended recipient is prohibited. ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
