Hi there,

I compiled succesfully the daily build of OpenSG 1.8 with the OSGTerrain 
contribution.
After that I used the testTerrain.cpp resp. and testTiledTerrain.cpp as 
a starting point.
I was able to compile both files but the applications crash when executed.
All the initialization procedures like texture loading etc. seemed to 
work without any problems.
The problem occurs only when the Terrain node is attached to the scene.
Both applications crash when the mgr->redraw() method in the display 
routine is called.
I wasn't able to trace that further.

Maybe somebody has an idea because that OSGTerrain project could be 
really helpful to me.

Thank you in advance!

Sebastian

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