Hi there, I compiled succesfully the daily build of OpenSG 1.8 with the OSGTerrain contribution. After that I used the testTerrain.cpp resp. and testTiledTerrain.cpp as a starting point. I was able to compile both files but the applications crash when executed. All the initialization procedures like texture loading etc. seemed to work without any problems. The problem occurs only when the Terrain node is attached to the scene. Both applications crash when the mgr->redraw() method in the display routine is called. I wasn't able to trace that further.
Maybe somebody has an idea because that OSGTerrain project could be really helpful to me. Thank you in advance! Sebastian ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
