Hi Brajesh,
Brajesh Lal wrote:
> Hi,
>
> I want to use same setting of Maya camera in OpenSG. Is it possible?
>
> How we can set camera, lens, aspect ratio , resolution?
> Other than near, far plane, FOV.
> Can we set
> focal lenght
> f stop
> Camera aperture
> Film Aspect Ratio
> lens Squeeze ratio
> resolution
Resolution is defined by the size of the viewport. For all the rest we don't
have direct support for any of them, but I'm sure you can find conversion code
on the web to map them to the normal OpenGL parameters. Some of them are only
relevant for depth-of-field effects, which OpenSG doesn't do right now, so I
wouldn't expect a perfect match, but something pretty close.
Dirk
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