Hi Sebastian,
Sebastian Knödel wrote:
> Hi there,
>
> I do link the OSGContrib.lib and I added the LOG msg to my code to
> ensure the linking will take place.
> The Warnings are disappeared and it seems that the server receives the
> data.
> The client window also renders the terrain, but the server windows stays
> black.
>
> ---
> bin>server -geometry 300x300+200+100 -w 127.0.0.1:30000
> LOG: TerrainFC: 860
> LOG: found data width=257, level=8
> LOG: found data width=257, level=8
> ---
>
> If I use any other standard geometry model the rendering on the server
> side is correct.
> I run my test with Windows and VS 2005.
>
> I will prepared a smal example that shows the problem.
> The application loads a height and texture map and distribute the scene.
> But the server doesn't display the terrain model.
>
> On the other hand ->
> If you press the "m" button, the torus will be created, set as scene
> root and is visible on the server side.
I can reproduce it, but I have no immediate idea what's wrong. I think
Christoph
has run the terrain on a cluster before (the Dave is clustered), but I'm not
sure of that.
Given the list of other stuff I need to do I don't really have to look into
this
right now. That's why it's just in Contrib, I really don't know the code enough
to support it.
Sorry
Dirk
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