I just wanted to give everyone a heads up on a bug I just found in osgSleep. The code was using an incorrect multiplier to convert from milliseconds to nanoseconds. The bug effectively made it so osgSleep was only able to sleep for whole number increments of seconds. I have fixed it in the OpenSG 2.0 stable branch but it also effects 1.8 so someone may want to make the change there as well.
If you are interested in more details, see the changeset here: http://opensg.vrsource.org/trac/changeset/856 -Allen ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
