Hi,

On Mon, 2007-07-30 at 02:30 -0700, Brajesh Lal wrote:
> 
> I want to implement directional light same as maya software for
> experimenting IBL.....
> Maya direction light is having  color (RGB) and Intensity value.
>  
> While implementing in OpenSg
>  
> i am using setDiffuse for setting the color 
>  
> how i can set corresponding intensity value of directional light in
> openSG......  

my first quick guess would be to multiply the osg light color by the intensity.
But I haven't checked if this reflects the maya behavior correctly.

kind regards,
  gerrit





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