Hi Toni,
Antonio Bleile wrote:
> Scrive Antonio Bleile <[EMAIL PROTECTED]>:
>
>> Hi,
>>
>> we need to set the alpha value in glClearColor but the SolidBackground
>> has only RGB in the set methods. Would be nice to have also the
>> possibility to set alpha. As a work-around we use a PolygonBackground
>> with an appropriate shader :-O
>
> I was about to patch it, but I see there's a setAlpha method that
> can be used for my purpose.
Yup, sorry about the late response. When I added that I decided not to
break backwards compatibility, so I didn't change it to a Color4 but
added an explicit Alpha.
Yours
Dirk
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