Hi Carsten,

Carsten Neumann wrote:
> well, the NewAction stuff was an experiment to reimplement the
traversal infrastructure, 
> but instead of making things easier it brought a whole new wave of
complexity and thus 
> is now bitrotting in experimental.

What a pity; I really liked the NewAction framework.

> I suspect an actor->setMaxDistance(10000.0f); might help, the default
value for max distance is probably not correct.

No, I tried this. Something other is happening. 

However, thank you for your help.

Best
Johannes



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