Hi Philipp,

Philipp Roßberger wrote:
> Hi,
> the contents of my scene should be rendered as if there were in 2D. So I  
> need to get an orthogonal projection of my scene.
> 
> Could someone please give me a hint how to configure my camera to achieve  
> this effect?

there is OrthographicCamera in Source/System/Window or you could use 
MatrixCamera and set the projection matrix to the output of 
MatrixOrthogonal (from Source/Base/Base/OSGMatrixUtilities.h).

        Hope it helps,
                Carsten

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