Hi Philipp,
Philipp Roßberger wrote:
> Hi,
> the contents of my scene should be rendered as if there were in 2D. So I
> need to get an orthogonal projection of my scene.
>
> Could someone please give me a hint how to configure my camera to achieve
> this effect?
there is OrthographicCamera in Source/System/Window or you could use
MatrixCamera and set the projection matrix to the output of
MatrixOrthogonal (from Source/Base/Base/OSGMatrixUtilities.h).
Hope it helps,
Carsten
-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2005.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users