Hi Lennart,

Kulf, Lennart wrote:
> Hello Carsten,
> 
> thanks for your immediate reply.
> I could get the back trace earlier, but I hope this is what you wanted.
> 
> I added my prints too, but the actual seg-flault happens within OpenSG.
> 
> Thanks again and in advance for any idea what might not be correct here.

Looking at your code the Decos don't get beacons. The ProjectionDeco is 
deisgned for a head-tracked system, where the head transformation is 
available using a beacon Node. You don't set any, so the code tries to 
access NULL.

That is a bug that should be fixed, but for now, if you don't have 
head-tracking, can you just create a dummy Node and set that as the beacon?

Hope it helps

        Dirk

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