Hi Lennart,
Kulf, Lennart wrote:
> Hello Carsten,
>
> thanks for your immediate reply.
> I could get the back trace earlier, but I hope this is what you wanted.
>
> I added my prints too, but the actual seg-flault happens within OpenSG.
>
> Thanks again and in advance for any idea what might not be correct here.
Looking at your code the Decos don't get beacons. The ProjectionDeco is
deisgned for a head-tracked system, where the head transformation is
available using a beacon Node. You don't set any, so the code tries to
access NULL.
That is a bug that should be fixed, but for now, if you don't have
head-tracking, can you just create a dummy Node and set that as the beacon?
Hope it helps
Dirk
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