Antonio Bleile wrote:
> Scrive Carsten Neumann <[EMAIL PROTECTED]>:
> 
>>      Hi Antonio,
>>
>> Antonio Bleile wrote:
>>> Hi,
>>>
>>> is there any OSG background that clears the color-buffer without
>>> clearing the depth? SolidBackground always seems to clear the
>>> depth buffer as well...
>> you can use a PassiveBackground, with that you are in full control of
>> the clearing.
> 
> 
> Mh.... Yes OpenGL-wise, but I want to do it with OpenSG. I really need
> to clear the color buffer only. I'll patch the SolidBackground if you don't
> mind...

A PolygonBackground with a custom material works too.

/Marcus

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