Hi Simon,

Simon Beisel wrote:
> 
> I need the viewpoint to send rays on the volumemodel. 

That's what I was expecting. Sneaky me. ;)

> Now i need either a method how to recalculate my "viewpoint" with the
> from, at and up values or a method which does it for me this or
> another way.

Well, we can do better. If you look into the 11picking example, it 
calculated a line into the world for a given piint on the screen. The 
start of that line is the viewpoint, but it also gives you a direction 
(for a 2D point on screen) that you use to do distance calculations with 
your points, or use an IntersectAction for intersect scene geometry with.

Hope it helps

        Dirk


-------------------------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc.
Still grepping through log files to find problems?  Stop.
Now Search log events and configuration files using AJAX and a browser.
Download your FREE copy of Splunk now >> http://get.splunk.com/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to