Hi,

is there a standard way for canceling a read operation started with 
SceneFileHandler::read()? At the first look i couldn't find any 
callbacks for this. The only solution i found was writing a decorator 
for the input istream. Changing std::istream:eof() would result in the 
wanted behaviour, but i am not sure if all  SceneFileType classes will 
handle this correct.


Roland

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