Hi,

do you have initialized OpenSG with osgInit? Creating some nodes or a 
whole scene graph inside your classes isn't a problem...

Greets,

Patrik

Drew schrieb:
> Hi, Newbe, sorry if my questions are lame...
>  i have been pulling my hair out trying to get this to work...
> Can anyone tell me (1) if its possible and (2) if so where am i going wrong
> 
> All i am trying to do is create a section of a scene graph in my own class 
> called World but i get a segfault.  here is the general idea...
> 
> Class World {
>         public:
>                 World();
>                 NodePtr getRoot();
> 
>         private:
>                 NodePtr root;
> }
> World::World() {
>         this->root = makeSphere(2,2);
> }
> 
> NodePtr World::getRoot() {
>         return this->root;
> }
> 
> Then the top of my scene graph in the application has
> 
> scene->addChild(w.getRoot());
> where w is an instance of World...
> 
> I get a SEGFAULT when calling makeSphere() and i haven't got a clue why.
> 
> Drew
> 
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