Hi,

I'm currently playing around with the nurbs surfaces in OpenSG.
I'm trying to convert from rhino's 3dm into OpenSG and thus,
just mapping the calls gluNurbsCurve into OpenSG surface nodes.

Unfortunately I get a crash when calling "forceTesselate" on
some of the surfaces. I managed to save an osb of the faulty nurbs
scene, it also crashes when loading it in vred. I do not get any
inconsistency error though.

Here's the "faulty" osb if you want to take a look:

http://user.augmented-reality.it/linceoVR/bug/somenurbs.osb

Any ideas what's going wrong?

Cheers,

   Toni

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