Marcus Lindblom schrieb:
> Quoting Sadi Tanis <[EMAIL PROTECTED]>:
> 
> 
>>I have changed that part and also swaped it as an independent function.
>>It filters all nodes which contain "Gelenk" at the beginning of their 
>>names. These ones will be used later on in the program to allocate 
>>constraints to them.
>>But now the traverse function used in "keyboard" part of the hello.cpp 
>>(files are attached) doesn't work. Do this two parts have to be in one 
>>file?
> 
> 
> Please give more information than "doesn't work". Compile error? Link error? 
> Runtime error?

There are two link errors, LNK2019 and LNK1120. I suppose it has 
something to do with this part:

 > traverse(scene,
 >       osgTypedFunctionFunctor1CPtrRef
 >       <Action::ResultE, NodePtr>(enter));

> 
> One thing I see is that you have the map as a local variable in your traverse-
> function, so nothing will be kept after your traversal.
> 
> Cheers,
> /Marcus
> 

Regards,
Sadi

-- 
Sadi Tanis
University of Koblenz/Landau
Student of Computer Vision
Simmerner Straße 134
56075 Koblenz Germany
Tel. +49.261.208.98.73
E-mail [EMAIL PROTECTED]

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