Hello Carsten,

Thanks for your reply, actually i didn't build opensg a debug build, i used the 
prebuilt version, so i can't step in the write function
fbotexi->write("test.png"); it steps in and out of the arrow operator without 
problems, so i think it's the write function, i tried something else that might 
give a hint
if (fbotexi->getPixel(0) == 0); here gives me vector subscript out of range. It 
seems that the pixels never written.

Thanks again,
Abdalla

Carsten Neumann <[EMAIL PROTECTED]> wrote:  Hello Abdalla,

abdalla ramadan wrote:
>     fbotexi->write("D:\\snake\\getafreelancer\\Render Image Of 3D Using 
> OpenSG\\898121_3ds\\archr01_render02.png"); // the dll crashes here it 
> creates the file with no real content

hm, could you run your program in a debugger and send a backtrace (the 
sequence of function calls that leads to the point where it crashes) for 
the location where it crashes?
That would probably help in finding out where the problem is; looking at 
your code I did not spot anything obvious.

 Thanks,
  Carsten

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