Hello, 
I am new to opensg and try to get a pointer to the vertex geometry of some 
node. 
Currently I am doing this in the following way. I am not shure if it is best 
practice. Therefore my question is if there is a more convenient way to get to 
the data.
I need a raw float pointer to the data to setup a kdtree structure on top of 
it. Therefore I am not using iterators. My code:

osg::NodeRefPtr m_npData;
GeometryPtr pGeometry = GeometryPtr::dcast(m_npData->getCore());
GeoPositions3f::StoredFieldType *pPoints;

pPoints  = GeoPositions3fPtr::
               dcast(pGeometry->getPositions())->getFieldPtr();

float* pfData = &((*(pPoints->begin()))[0]);

Thanks for your help.

Cheers
 Christoph

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