Hi there, 

I am working to a little lod generation frame work.
I'd like to know if anyone has already done some work on this,
and maybe get some hints/feedback.

As for now my best idea is to bind my geometryPtr to an OpenMesh structure 
and then do a decimation on it. Looking in the internet I saw that the
latest 
OpenMesh version doesn't support OpenSG anymore, but I was wondering whether

there is an (easy) road to flank the problem.

Thanks for any hint,
E.


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