Hi all ! My application is based on a Client/Servers configuration. I'm using 4 display servers and each one uses a different videostream (1280*1024 cameras) for background texturing. The videostreams acquisition and backgrounds updates are done by the client. Currently, all processes run on the same machine and it's running quite fast but now I want to deploy my application over a LAN network and it slows the servers refresh rate down to 2 Hz ! I'm quite sure the slowdown is due to a network overload related to the video data transmission. So I'd like to let each server machine care about it's own videostream acquisition and background update. I wonder if it is possible... Should a solution be to develop a serverside custom viewport and/or renderAction ? Furthermore I'll need to apply shaders on these backgrounds ! What would be the best solution from your point of view ?
Thanks a lot, Yann ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
