Hello Francesco,
Thanks for the hint, I checked the documentation but did not get much
out of that .
the SplitGraphOp split up the graph into several parts that contains
a pre specified
number of polygons.
After the split operation i am trying to retrieve the geometry which
i have to do to set the
material to it. And there is where probably the problem arises. There
may be multiple nodes
containing the separated geometry core with the pre-specified number
of polygons.
How to access them?
Do anyone in the forum has anything to say about that?
Any suggestion is highly appreciated
Thanks
Sajjad
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