Hello Francesco,

Thanks for the hint, I checked the documentation but did not get much
out of that .

the SplitGraphOp split up  the graph into several parts that contains
a pre specified
number of polygons.

After  the split operation i am trying to retrieve the geometry which
i have to do to set  the
material to it. And there is where probably the problem arises. There
may be multiple nodes
containing the separated geometry core with the pre-specified number
of polygons.

How to access them?

Do anyone in the forum  has anything to say about that?


Any suggestion is highly appreciated


Thanks

Sajjad
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