Hi there, I've verified that OpenSG is building the bounding box of my whole
scene even if all objects are set to invisible (setActive( false )).
Is there a way of specifying that inactive nodes should not make part of the
bounding box of parent objects?
Thanks!
Pablo
-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2008.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users