Hi, thats strange, I did the same recently and it worked fine for my. I checked for the intersected nodes and received the ones I was looking for. The intersection action also "didHit()" when a child node was hit. Could you provide a short example that shows the problem? Could you check the node you apply to the intersection action? iAct->apply(node) If, for any reason, the node does not contain the child nodes, you would expect to be there, the intersection action won't hit them.
Josef Grunig wrote: > Hi all, > > I have a simple scene: > > Transform1 > | > Geometry1 > | > Transform2 > | > Geometry2 > > I've a picking feature that uses the Intersect Action, but in this > configuration I cannot pick "Geometry2" as didHit() returns false. The > "Geometry1" gets picked correctly. > > Are Geometry cores supposed to be only leaves of the tree? > > Any help appreciated, > > Josef > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > > -- Sebastian Knödel -------------------------------------------------------- | PhD. Student | [EMAIL PROTECTED] | | Iparla Project | http://iparla.labri.fr | | INRIA Bordeaux | Tel : (+33) 5 40 00 38 82 | -------------------------------------------------------- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
