Hello Sajjadul,

Sajjadul Islam wrote:
> Hello Andreas,
> 
> I have trying to use VBO as well but not sure if it is really using .
> 
> But i could not figure out how to do  the render update and
> 
> renderAction->setFrustumCulling(false)
> 
> Does that mean  that calling glutPostRedisplay() to do  the render update?
> How to incorporate renderAction within the scene?

this message looks like it is part of an off-list thread and without the 
context of the original thread, I don't really understand what you are 
asking.
If you could put the above questions in context, explain a bit what you 
are doing and what problems you encounter, we might be able to help 
(better).

        Thanks,
                Carsten

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