Hello Sajjadul,
Sajjadul Islam wrote:
> Hello Andreas,
>
> I have trying to use VBO as well but not sure if it is really using .
>
> But i could not figure out how to do the render update and
>
> renderAction->setFrustumCulling(false)
>
> Does that mean that calling glutPostRedisplay() to do the render update?
> How to incorporate renderAction within the scene?
this message looks like it is part of an off-list thread and without the
context of the original thread, I don't really understand what you are
asking.
If you could put the above questions in context, explain a bit what you
are doing and what problems you encounter, we might be able to help
(better).
Thanks,
Carsten
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