Hi,

I have a couple of questions about the OpenSG framework and the 2.0
branch especially:

1. Is the semantic part of the light cores implemented? I.e. does a
light core carrying node only influence its childrens graphs? In OpenSG
1.8 lights seems to be always global, which is quite unfortunate.

2. Is it possible to build hierarchies of materials with botton
materials inheriting the top materials values on default or by
respecting some user installable policy?

3. Does the scons based build system of OpenSG 2.0 work the same way as
the 1.8 one did? I.e. can I continue doing "scons compiler=msvc=71
type=opt contrib_ply=yes" from my shell?

4. I have had problems with the "--jobs=4" switch of the scons system.
Is this a known problem? Is it supported by OpenSG at all?

5. Should I switch to OpenSG 2.0 framework or should I wait further? Any
opinions are appreciated? Actually, I'm eager to switch since I'm
fearing the transition work and because of what I have read it seems
that OpenSG 2.0 will be more fun. Additionally, if point 1 and 2 are
tackled in 2.0 I'm expecting a change of my scene layout which I would
like to do sooner than later.

6. Does anyone have thougth about a LOD node which does perform database
paging of the branches currently not rendered?

7. Is it possible to build multiple build types (opt,dbg)
simultaneously? I tried "type=dgb,opt" but that doesn't work.

8. Could there be a third build type "dbgopt" for optimized debug
libraries? This would be very handsome for me?

9. Would it be of interest to support custom memory management handlers?
I have a speacial memory manager which I use for different parts of my
application. It has special debug support and is multithreaded
optimized.

For OpenSG 1.8 I have successfully done point 8 and 9 for the windows
(msvc) platform. For this I changed the file SConstruct in the
distributions main directory. If there is any interest I could post this
file to the list.

Sorry for bothering, but I would really appreciate some info and
statements about the listed points.

With best regards,
Johannes




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