Hi,

Is the usage of the build.info files documented somewhere?

I'm having problem compiling OSGGLUTWindow win NVPerfSDK because 
testOcclusionCulling needs NVPerfSDK (but OSGGLUTWindow doesn't).

I've added this to GLUTWindow's build.info file:

          nvperfsdk_option = opts.GetOption("NVPerfSDK")
          if nvperfsdk_option.isAvailable():
              libs.append(nvperfsdk_option.library)
              cpppath.append(nvperfsdk_option.incDir)
              libpath.append(nvperfsdk_option.libDir)

which builds ok but it connects links all exe/libs that depends on 
glutwindow with nvperfsdk, and there's only one test-exe that needs it, 
so I feel it borders between overkill and plain wrong. ;)

Setting test_[cpp|lib]path works, but adding the lib to osg_test_libs 
doesn't give the right results, AFAICS there's no plain 'test_libs' 
variable. (It borked when I tried to use that.)

Just looking for directions.

Cheers,
/Marcus

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