Apologies for multiple postings. You cay also read this CFP online at the Presence website:
http://www.mitpressjournals.org/loi/pres Anthony -- Second Call for Papers Special Issue of Presence: Teleoperators and Virtual Environments Reflections on the Design and Implementation of Virtual Environment Systems Guest Editors: Anthony Steed, Dirk Reiners, and Marc Latoschik Virtual environment technologies are now being used by a wide range of laboratories, industries, educational establishments and hobbyists around the world. With the burgeoning power of home consoles, personal computers and mobile devices, we are hardly limited by the power of our technology, but we remain limited in the expressive power and ease of use of our software. This is not for lack of software; there are dozens, perhaps hundreds of virtual environment systems in use today, ranging from Open Source tool kits maintained by the community through networked game engines, both hobbyist and commercial through to fully-fledged "VR" systems with very broad support for devices. However, this range of software is also a potential achilles heel: there is a huge amount of functional replication in these software, subtle and not so subtle architectural differences which make porting a problem, and incompatible libraries that can not be exchanged. In this special issue, we invite the community to reflect on what features and design strategies have already or should underpin virtual environment systems of the future. We acknowledge that the field is broad, and it is not our intention to spark a debate on whether there should be a unified architecture for VE systems. We do want to solicit frank discussions about what features or conventions in existing software have proved their worth. Thus, topics of interest would include: - Comparisons between software architectures or classes of architecture - Reports of user experience with software - Analyses of reusability of application code - Novel taxonomies of VE systems - Programming models for VE systems - Reflections of expressiveness of interaction description code - Issues of code distribution over multiple processors - Networking abstracting and issues - Frank discussions on the failings or flaws of an existing system - Approaches/experience for the integration/interoperability of different architectures - Extensibility of existing interactive application standards such as X3D into the VR realm We would discourage authors from sending papers that describe new software or architectures unless that software and the paper are based on a critical analysis of a problem domain and contain critiques of existing approaches. Submission Deadline: January 31, 2009 Please send documents in .pdf form to [EMAIL PROTECTED] Email attachments are preferred. Include contact information for the corresponding author in the body of the email. Papers should conform to the submission guidelines available at http://www.mitpressjournals.org/page/sub/pres Contact: Anthony Steed University College London Dept. of Computer Science Gower Street London WC1E 6BT United Kingdom Tel: +44 (0)20 7679 4435 Fax: +44 (0)20 7387 1397 Email: [EMAIL PROTECTED] ------------------------------------------------------------------------------ SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. The future of the web can't happen without you. Join us at MIX09 to help pave the way to the Next Web now. Learn more and register at http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users