Thanks a lot, Carsten, Your code is very helpful~
2009/5/29 Carsten Neumann <[email protected]> > Hello Jie Liu, > > Jie Liu wrote: > >> I am using OpenSG v1.8.0, >> >> and I implemented the server/client framework according to the 'Cluster' >> chapter of tutorial; >> > > are you using the Tutorials/12ClusterServer.cpp and > Tutorials/13ClusterClient.cpp or did you reimplement them yourself? I compiled the code from Developers' Document (HTML version, the cluster chapter) . > > I have a problem, that the client window is always black, even though the >> server window display a turos; >> > > for the MultiDisplayWindow this is intended, the client runs the > application/simulation/interaction part and the servers produce images on a > tiled display for example. > > So how can I show the turos on both server window and client window? I >> thank that will be more intuitive for users. >> > > you can give the MultiDisplayWindow a client window that it can use to > render locally (of course that means your client now needs a lot more > resources than before). > > BTW, I tried to use setSize/resize method to change window size at >> runtime, but seems nothing is took into force. >> > > on the server windows this should work fine (it does for me with the > tutorials), for the client window the reshape callback does not pass the > information to the SimpleSceneManager. > I've attached a modified 13ClusterClient.cpp that renders locally on the > client. > > How can I achieve that? And how can I remove the frame border of the >> server window? >> > > that depends on the toolkit you use to create the window (e.g. X11, glut, > Qt), with glut I think the best you can do is call glutFullScreen(). I tried glutFullScreen(), yes it works in some sense. It > > > Cheers, > Carsten > > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > > -- Jie Liu Visualization Research Group Center for Information Science, School of EECS, Room 2104, Science Building No.2, Peking University, Beijing 100871, China
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