Hi all,
recently I experienced some unexpected behavior using the
FindOpenSG.cmake module (svn r2044) in my CMake based project. In my
CMakeLists.txt the OpenSG specific code looks like this:
-----------------------snip---
#############
#### OpenSG
#############
SET(OSG_COMPONENTS OSGBase
OSGCluster
OSGDrawable
OSGFileIO
OSGGroup
OSGImageFileIO
OSGState
OSGSystem
OSGUtil
OSGWindow
OSGWindowQT4)
IF(UNIX)
IF(APPLE)
LIST(APPEND OSG_COMPONENTS OSGWindowCarbon)
ELSE(APPLE)
LIST(APPEND OSG_COMPONENTS OSGWindowX)
ENDIF(APPLE)
ENDIF(UNIX)
IF(WIN32)
LIST(APPEND OSG_COMPONENTS OSGWindowWIN32)
ENDIF(WIN32)
FIND_PACKAGE(OpenSG REQUIRED ${OSG_COMPONENTS})
MESSAGE(STATUS
"===========================================================================")
MESSAGE(STATUS "include: "${OpenSG_INCLUDE_DIRS})
MESSAGE(STATUS "libs: " ${OpenSG_LIBRARIES})
MESSAGE(STATUS "libdir: "${OpenSG_LIBRARY_DIRS})
-----------------------snip---
The interesting part is, that ${OpenSG_LIBRARY_DIRS} is always empty and
${OpenSG_LIBRARIES} only contains the libraries names in the very first
pass. Is this something known?
Another point are debug libs on Windows systems. The FindOpenSG.cmake
won't find the libs with "d" appended.
Regards,
Christoph
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