Hello, I have a problem running the shadows in a multithreaded application. I use the shadow maps viewport as described in http://opensg.vrsource.org/trac/wiki/Gallery/Shadows , but when I call
osg::Thread::getCurrent()->getChangeList()->applyTo(1); in order to synch changes to another threat, the programm crashes. Is this a known bug or should I look for an error in my code? I`m running OpenSG 1.8.0. precompiled daily build from 28.09.08 on Windows XP. Best regards, Rene ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
