Hi all, I've created a custom node which I want to get rendered always (withou culling by boundingbox). So, I simply set
OSG::BoxVolume& volume = myCustomNode->editVolume(); volume.setInfinite(); volume.setStatic(); and it does not work. But if I replace setInfinite() by: volume.extendBy( OSG::BoxVolume( -vr::INT32_MAX, -vr::INT32_MAX, -vr::INT32_MAX, vr::INT32_MAX, vr::INT32_MAX, vr::INT32_MAX ) ); it works fine. Shouldn't setInfinite() work in this case? Thanks! Pablo
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