Hello everyone.
It's not clear for me how you have to modify the params of the
ProjectionCameraDecorator
if you want to change the Fov...
There is not a ->setFov() like the PerspectiveCamera, and if I change the
fov in the PerspectiveCamera, it seems like ignored.
It seems to me that there is some link with the surface I have to define if
I want the ProjectionCameraDecorator to work: is it true? What is the math
behind it?
Any comment is appreciated :)
Christian
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